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Six
muri
sudo
peacemaker2
Rocksteady
Plunder You
danmac64
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briarblade
Gmatt
tyr
Lord Saxman
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Lord Saxman

Lord Saxman


Number of posts : 1847
Registration date : 2007-02-25

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PostSubject: wonder update   wonder update Icon_minitimeFri Jan 18, 2008 9:57 am

So I officially suck at posting wonder updates!! But the good news is that we're moving forward and my work project from hell is over today. Yaaaaaayyy!!!

Here's the updates:
- Jopa and Haawk wrecked Muller's wonder taking it down ~30 levels. He has started rebuilding, but this is still a HUGE win.
- Serenity and Six took out two Great Warehouses in Maggie's wonder, which inspired a combined VN/Shadow follow-up attack which took it down to L0. Now they've given up building this wonder!
- The TSW meta (WW/VN/PM) led an operation which captured almost all of the Squiggle's construction plans. This effectively stops their wonder construction, but they can still work on warehouses and granaries. We expect them to try to capture plans back soon.

Our defense is picking up in all our wonders so we need to keep shipping in more and more crop every day. If our defense holds strong, we could be victors in ~2 weeks, but anything can happen! Please keep those defense troops building and going to wonders (spears, phalanx, prets are preferred) and keep the crop and resources flowing too.

Final stretch now - let's finish strong!!

Cheers,

-LS
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tyr




Number of posts : 333
Registration date : 2007-07-08

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PostSubject: Re: wonder update   wonder update Icon_minitimeFri Jan 18, 2008 5:33 pm

Lugh and Pondor are the two wonder holders who are not building. I would expect that the TF folks will try to get a wonder plan back. Moti can still build his wonder and so can Muller, who is now really far behind.

Tough to be the squiggles this week. I wish I knew what their members were saying.

I changed my profile in honor of hotshotone. When Danmac arranged for a mass attack against him, he changed his profile to say essentially that we couldn't win. So I had to take a little shot at him in my profile.
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Lord Saxman

Lord Saxman


Number of posts : 1847
Registration date : 2007-02-25

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PostSubject: Re: wonder update   wonder update Icon_minitimeSun Jan 20, 2008 10:12 am

Keep reinforcing the wonders!! This is the incoming list for 0|-1... looks like some tight groups right after the natars, so if you can get more troops in please do:



Ista Weyr Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 4:31:12 Hrs at 02:34:17 pm

04. Army Base #4 § Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 9:18:16 Hrs at 07:21:21 pm

§ Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 13:04:47 Hrs at 11:07:52 pm

§ Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:11:54 Hrs at 02:14:59 am

Natars Attack on --Wonder™
[Pikeman] [Thorned Warrior] [Guardsman] [Birds of Prey] [Axerider] [Natarian Knight] [War Elephant] [Ballista] [Natarian Emperor] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:11:58 Hrs at 02:15:03 am

Natars Attack on --Wonder™
[Pikeman] [Thorned Warrior] [Guardsman] [Birds of Prey] [Axerider] [Natarian Knight] [War Elephant] [Ballista] [Natarian Emperor] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:12:03 Hrs at 02:15:08 am

Thayne C.1 Attack on --Wonder™
[Maceman] [Spearman] [Axeman] [Scout] [Paladin] [Teutonic Knight] [Ram] [Catapult] [Chieftain] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:13:02 Hrs at 02:16:07 am

Covington Attack on --Wonder™
[Phalanx] [Swordsman] [Pathfinder] [Theutates Thunder] [Druidrider] [Haeduan] [Battering Ram] [Trebuchet] [Chief] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:13:03 Hrs at 02:16:08 am

Redneck Trailer park Attack on --Wonder™
[Maceman] [Spearman] [Axeman] [Scout] [Paladin] [Teutonic Knight] [Ram] [Catapult] [Chieftain] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:21:48 Hrs at 02:24:53 am

Ista Weyr Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 17:04:24 Hrs at 03:07:29 am
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Lord Saxman

Lord Saxman


Number of posts : 1847
Registration date : 2007-02-25

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PostSubject: Re: wonder update   wonder update Icon_minitimeMon Jan 21, 2008 8:01 am

From a wonder sitter...
~~~
As suspected, tonight we had some squiggle hammers land to coincide with the level 85 Natar attack. The enemy did not receive a single attack report. Although these reports show no damage to our infrastructure, their attacks did in fact do minimal damage (anyone could have seen this by observing population of the village).

Given the fact that we were able to see their attacks coming from far out, and that we responded as a meta very well with reinforcements, I think we did very well.

Their first attack actually landed *before* the Natars, in an attempt to lower our city wall before the massive Natar wave arrived:

http://travilog.org.ua/en/6329548/339d2547a4cd4c911da07d7bfc3296cf

This was followed by the two waves of Natar attacks, which can be seen in the compiled Natar attack list thread in this subforum.

Following the Natars were four major squiggle hammers, targeting city walls and Great Warehouses:

http://travilog.org.ua/en/5050736/0e561e5bcfdacaf33f372bb9a76a0a48

http://travilog.org.ua/en/2372687/5dfeb4f192d23b1bcc8b1b4a336a1322

http://travilog.org.ua/en/2958250/fba3f46f164c208378568b14eb9e4d44

http://travilog.org.ua/en/1063859/cc3a33605550f2833506c3cb50530c9b

Thank you to everyone who responded by sending resources, wheat or reins. We were able to minimize our losses greatly and managed to not lose ANY Wonder levels and maintain our lead on the other Wonders.

Things are only going to escalate, so please....train as many defensive troops as you can, and ship them out Smile
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Gmatt




Number of posts : 16
Registration date : 2007-12-15

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PostSubject: Re: wonder update   wonder update Icon_minitimeMon Jan 21, 2008 10:55 am

My hero got 5 levels last nigh.. Shocked
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Gmatt




Number of posts : 16
Registration date : 2007-12-15

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PostSubject: Re: wonder update   wonder update Icon_minitimeMon Jan 21, 2008 10:58 am

Oh yes, btw, this is an amazing alliance, this just shows it. Smile

Just wish SHK could have been around to help..
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briarblade




Number of posts : 171
Age : 42
Location : Elkton
Registration date : 2007-07-11

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PostSubject: Re: wonder update   wonder update Icon_minitimeMon Jan 21, 2008 5:13 pm

mine got 2...... hahaha. the comical thing to me is this..... early in the server i had asked TF for some help, back before i was anything with a decent army... and they blew me off...... too bad for them.
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tyr




Number of posts : 333
Registration date : 2007-07-08

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PostSubject: Re: wonder update   wonder update Icon_minitimeMon Jan 21, 2008 8:26 pm

At this point, activity and doing what is required -- sending crops and troops and building more troops and sending resources -- is all that is required. We have just overwhelmed them with our superior activity. Our enemies haven't really put together a decent operation yet. If this was their best, it was woefully short of what is required at this level.
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Frankoman

Frankoman


Number of posts : 683
Location : Unknown
Registration date : 2007-05-29

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PostSubject: Re: wonder update   wonder update Icon_minitimeMon Jan 21, 2008 8:27 pm

Ah, I miss talking to muller.

Quote :
Muller-52 says:
i think in another month only SN will be standing
Muller-52 says:
and the rest of Sl/SC will join SN/EASR or others

That was three months ago Smile
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danmac64

danmac64


Number of posts : 329
Registration date : 2007-09-03

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PostSubject: Re: wonder update   wonder update Icon_minitimeMon Jan 21, 2008 9:01 pm

Frankoman wrote:
Ah, I miss talking to muller.

Quote :
Muller-52 says:
i think in another month only SN will be standing
Muller-52 says:
and the rest of Sl/SC will join SN/EASR or others

That was three months ago Smile

Well at least he knew which wing was best! =P
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briarblade




Number of posts : 171
Age : 42
Location : Elkton
Registration date : 2007-07-11

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PostSubject: Re: wonder update   wonder update Icon_minitimeMon Jan 21, 2008 10:22 pm

haha.... his arrogance is nauseating..... watching TF's dreams of victory vanishing into smoke is extremely satisfying.
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Plunder You

Plunder You


Number of posts : 196
Age : 38
Location : Michigan State University
Registration date : 2007-04-12

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PostSubject: Re: wonder update   wonder update Icon_minitimeTue Jan 22, 2008 2:09 am

Muller must know by now that they have become the scum of the toilet with hard water and lots of iron in the water supply. His wonder has no chance at catching up unless we start slacking and give him a chance.

My merchants want to say something: "Our feet hurt, and we are under paid. We are going on strike."
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http://www.indulgeband.com/
Rocksteady




Number of posts : 95
Registration date : 2007-06-22

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PostSubject: Re: wonder update   wonder update Icon_minitimeTue Jan 22, 2008 2:19 am

danmac64 wrote:
Frankoman wrote:
Ah, I miss talking to muller.

Quote :
Muller-52 says:
i think in another month only SN will be standing
Muller-52 says:
and the rest of Sl/SC will join SN/EASR or others

That was three months ago Smile

Well at least he knew which wing was best! =P


pffft sn isnt shit
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tyr




Number of posts : 333
Registration date : 2007-07-08

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PostSubject: Re: wonder update   wonder update Icon_minitimeTue Jan 22, 2008 8:14 am

Moti's wonder is only two levels behind though. Got to watch that.
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Lord Saxman

Lord Saxman


Number of posts : 1847
Registration date : 2007-02-25

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PostSubject: Re: wonder update   wonder update Icon_minitimeTue Jan 22, 2008 9:39 am

There's still LOTS of armies out there that could completely change the game, so please keep the merchants moving and the barracks pumping.

125|125 and 0|-1 have closer rapid reaction forces, so please keep as much defense as you can flowing to 0|74 to build up the garrison.
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Lord Saxman

Lord Saxman


Number of posts : 1847
Registration date : 2007-02-25

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PostSubject: Re: wonder update   wonder update Icon_minitimeSat Jan 26, 2008 2:06 pm

TF armies started rolling in... nobody going home though. Twisted Evil


Attacks on TM, 1/25
stu (TF2) 20K ax, 8K EC, 2750 cata
shoko (TF1) 11.4K imp, 3.3K EC, 730 cata
brother (TF2) 11.4K imp, 4.5K EC, 2.1K cata
davidS (TF2) 12K swd, 3.2K haed, 1K ram, 780 cata
Pierre_the_bear (TF2) 12.5K swd, 2K TT, 3.6K Haed, 1200 cata
Tekar (TF2) 10K imp, 5K EI, 1.5K EC, 700 cata
Airhead (TF2) 22.4K imp, 5.4K EC, 1K ram, 800 cata
dChamp (TF2) 12K ax, 2.5K Haed, 950 cata
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tyr




Number of posts : 333
Registration date : 2007-07-08

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PostSubject: Re: wonder update   wonder update Icon_minitimeSat Jan 26, 2008 2:44 pm

Nice. I don't think TF has the catas to damage our wonder villages. Looks to me like we have the advantage. It'll be either us or VN at the end.
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peacemaker2

peacemaker2


Number of posts : 110
Registration date : 2007-11-16

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PostSubject: Re: wonder update   wonder update Icon_minitimeSat Jan 26, 2008 3:40 pm

Lord Saxman wrote:
TF armies started rolling in... nobody going home though. Twisted Evil


Attacks on TM, 1/25
stu (TF2) 20K ax, 8K EC, 2750 cata
shoko (TF1) 11.4K imp, 3.3K EC, 730 cata
brother (TF2) 11.4K imp, 4.5K EC, 2.1K cata
davidS (TF2) 12K swd, 3.2K haed, 1K ram, 780 cata
Pierre_the_bear (TF2) 12.5K swd, 2K TT, 3.6K Haed, 1200 cata
Tekar (TF2) 10K imp, 5K EI, 1.5K EC, 700 cata
Airhead (TF2) 22.4K imp, 5.4K EC, 1K ram, 800 cata
dChamp (TF2) 12K ax, 2.5K Haed, 950 cata

lol! I'm completely shocked by the D we have up and so is TF I'm thinking. Those are some insane numbers.
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sudo




Number of posts : 81
Registration date : 2007-07-08

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PostSubject: Re: wonder update   wonder update Icon_minitimeSat Jan 26, 2008 4:02 pm

What happened to the other TSW wonder village? They had two that were neck and neck until this morning. Was it the natar attack, or did the squiggles get a hit in?
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Lord Saxman

Lord Saxman


Number of posts : 1847
Registration date : 2007-02-25

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PostSubject: Re: wonder update   wonder update Icon_minitimeSat Jan 26, 2008 4:10 pm

sudo wrote:
What happened to the other TSW wonder village? They had two that were neck and neck until this morning. Was it the natar attack, or did the squiggles get a hit in?

It's pretty common to time attacks to land right after natars, so it's probably a combination of both. We won't be attacking them, though. It's a military game against the squiggles and an economic game with TSW right now... so come higher levels we'll need to start stepping up resource and crop shipments even more so we don't have any build gaps.
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muri




Number of posts : 36
Registration date : 2007-03-19

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PostSubject: Re: wonder update   wonder update Icon_minitimeSun Jan 27, 2008 10:54 am

you guys are amazing. best alliance ive worked with on the many servers ive played. so, how many more hammers do you guys think are out there? the way i see it, the squiggles would need at least 6 really big hammers to knock us out alone (one to destroy the wall, the other to hit the wonder/great warehouses, for each of our three wonders), and then theyd have to worry about the 3 TSW wonders...if you look at it this way, i dont think they stand a chance. but i dont like being too optimistic...i could be wrong.
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Lord Saxman

Lord Saxman


Number of posts : 1847
Registration date : 2007-02-25

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PostSubject: Re: wonder update   wonder update Icon_minitimeSun Jan 27, 2008 12:19 pm

I agree on both counts. First, our alliance is the best I've been in! Second, the Squiggles need some big armies if they're going to bounce back.

Two TF leaders got wiped... I keep checking to see if there are others but instead I'm just getting mad fakes.

Subject: 05-Power House attacks -Wonder™
Sent: on 01/26/08 at 09:24:23 pm
Attacker Muller-52 from the village 05-Power House (43|-47)
Units 0 0 11024 0 547 11024 605 1809 0 0
Casualties 0 0 11024 0 547 11024 605 1809 0 0

Subject: Power house attacks -Wonder™
Sent: on 01/26/08 at 10:29:47 pm
Attacker omega supreme from the village Power house
[Phalanx] [Swordsman] [Pathfinder] [Theutates Thunder] [Druidrider] [Haeduan] [Battering Ram] [Trebuchet] [Chief] [Settler] [Hero]
Units 0 18267 0 0 0 11952 186 680 0 0 1
Casualties 0 18267 0 0 0 11952 186 680 0 0 1
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Gmatt




Number of posts : 16
Registration date : 2007-12-15

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PostSubject: Re: wonder update   wonder update Icon_minitimeSun Jan 27, 2008 3:35 pm

You guys are planning on hitting this moti guy with a lvl 91 WW in the squiggles?
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tyr




Number of posts : 333
Registration date : 2007-07-08

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PostSubject: Re: wonder update   wonder update Icon_minitimeSun Jan 27, 2008 8:01 pm

Fun times had by Muller. No damage yet I hope?

edit: everyone realizes we're only a couple days away from winning the server? TF is going to take every shot at us they can now with the first level 95 hit. It's their only hope of delaying the win.
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Lord Saxman

Lord Saxman


Number of posts : 1847
Registration date : 2007-02-25

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PostSubject: Re: wonder update   wonder update Icon_minitimeSun Jan 27, 2008 10:30 pm

We expect mass attacks on us tonight... around 3 am.

Plans are in the works for counter-attacks too.
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