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 War Child from TF1 - Part II

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danmac64
Frankoman
sildenafil
diamond
Cleric
Lord Saxman
Discordia
Gnomish Mustard
12 posters
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Cleric




Number of posts : 177
Registration date : 2007-08-07

War Child from TF1 - Part II - Page 2 Empty
PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeThu Oct 25, 2007 8:24 pm

Subject: Cleric attacks V
Sent: on 10/25/07 at 08:47:39 pm

Units NONE OF YOUR BUSSINESS
Casualties 0 0 0 0 0 0 0 0 0 0

Info Iron Mine destroysx4
Info Sawmill destroys
Info Bakery destroys
Info Woodcutter destroys x5
Info Blacksmith destroys
Info Clay Pit destroys x3
Info Town Hall destroys
Info Brickworks destroys
Info Warehouse lowered from level 20 to 14
Info Armory destroys
Info Marketplace lowered from level 20 to 8

Bounty 284 170 226 0
_______________________________________________________________________
Subject: Cleric attacks IV
Sent: on 10/25/07 at 11:32:36 am


Attacker Cleric from the village Cleric

Units
Casualties 0 0 0 0 0 0 0 0 0 0
Info Woodcutter destroys
Info Hero's Mansion destroys
Info Academy destroys
Info Marketplace destroys
Info Iron Mine destroys
Info Clay Pit destroys
Info Residence destroys
Info Granary destroys
Bounty 4 4 0 0

_______________________________________________________________________
Subject: Cleric attacks VIII
Sent: on 10/25/07 at 11:05:39 am


Attacker Cleric from the village Cleric

Units Casualties 0 0 0 0 0 0 0 0 0 0
Info The village has been completely destroyed
_______________________________________________________________________
Of course there where raids as well but no need to post them. What a Face Not bad for one days work
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sildenafil

sildenafil


Number of posts : 90
Registration date : 2007-07-03

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeThu Oct 25, 2007 11:00 pm

SWEET

cheers
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Gnomish Mustard

Gnomish Mustard


Number of posts : 170
Location : All Over
Registration date : 2007-03-01

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeFri Oct 26, 2007 5:40 am

Knocked down the rest of V last night with quite a few cats.

Info The village has been completely destroyed
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Frankoman

Frankoman


Number of posts : 683
Location : Unknown
Registration date : 2007-05-29

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeFri Oct 26, 2007 6:17 pm

Alright, I might not be too on time, though I will soften the defenses you guys if your attacks are precise, then make the job easier for my catas.

Arnor Attack on D I -Dayton
Arnor Attack on D II - Cassie
Arnor Attack on A I - Mateja
Arnor Attack on New Village
Arnor Attack on D I -Dayton
Arnor Attack on D I -Dayton
Arnor Attack on D II - Cassie
Arnor Attack on A I - Mateja
Arnor Attack on New Village


Yeah I am going on a major offensive on this guy, as you can see Laughing


Last edited by on Fri Oct 26, 2007 6:40 pm; edited 1 time in total
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Frankoman

Frankoman


Number of posts : 683
Location : Unknown
Registration date : 2007-05-29

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeFri Oct 26, 2007 6:20 pm

Hey guys...

Do you just send alot of waves, or when you get 14,294,019 catapults can you target multiple buildings?
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danmac64

danmac64


Number of posts : 329
Registration date : 2007-09-03

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeFri Oct 26, 2007 6:25 pm

Frankoman wrote:
Hey guys...

Do you just send alot of waves, or when you get 14,294,019 catapults can you target multiple buildings?


You do realize that a lvl 20 rallypoint allows you to target two buildings if you send more then 20 catapults right?

Besides that dont post real attack times before attacks land, we've got spies man, cmon!
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Frankoman

Frankoman


Number of posts : 683
Location : Unknown
Registration date : 2007-05-29

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeFri Oct 26, 2007 6:42 pm

Yes, I do know this, but I remember Poly told me you could target 3 when you had a certain number of catas, so...
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danmac64

danmac64


Number of posts : 329
Registration date : 2007-09-03

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeFri Oct 26, 2007 6:55 pm

Interesting, i've never heard of that Smile
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Cleric




Number of posts : 177
Registration date : 2007-08-07

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeFri Oct 26, 2007 9:33 pm

Yes, I know another Raid.... but I'm having fun! What a Face

Subject: Zealot attacks III
Sent: on 10/26/07 at 10:00:40 pm


Attacker Cleric from the village Zealot

Units I'll never tell Rolling Eyes
Casualties 0 0 0 0 0 633 0 0 0 0 0
Bounty 20872 27830 41771 7


Defender WarChild from the village III

Units 674 774 0 0 0 0 0 0 0 0
Casualties 463 532 0 0 0 0 0 0 0 0


Defender Reinforcement

Units 342 0 0 0 0 0 0 0 0 0
Casualties 235 0 0 0 0 0 0 0 0 0


Defender Reinforcement

Units 0 386 0 0 100 0 0 0 0 0
Casualties 0 265 0 0 69 0 0 0 0 0

_________________________

The number of Cats I send is enough that I don't have to hit the smae target twice.

If I post when I'm hitting... somethimes it's so the spies will send some of their troops or some of their friends, so there are more to kill. At other times I'm faking and I am hitting somewhere else (closer) and hope they can't pull back their troops in time to help with the real attack. And the last reason I send attack time is so that some of our allies will get off their ass' (you know who you are) and get in this war. What a Face
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Gnomish Mustard

Gnomish Mustard


Number of posts : 170
Location : All Over
Registration date : 2007-03-01

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSat Oct 27, 2007 8:16 am

Daaaaaaamn..... Our strike force took one Village from 745 pop to 84 last night. These are my reports. Shield your children's eyes before reading this.

Mustard Attacks VII
Info City Wall destroys
Info Granary lowered from level 20 to 16
Info Warehouse lowered from level 20 to 16
Info Wheat Field destroys x6
Info Academy lowered from level 14 to 10
Info Main Building destroys
Info Residence destroys
Info Stable lowered from level 12 to 6
Info Barracks destroys
Info Armory lowered from level 17 to 14
Info Rally Point destroys
Info Iron Foundry destroys
Info Embassy lowered from level 11 to 4
Info Marketplace lowered from level 20 to 18
Info Bakery destroys
Info Academy destroys
Info Clay Pit destroys

DGSally Attacks VII
Info Stable destroys
Info Warehouse destroys
Info Iron Mine destroys
Info Woodcutter destroys
Info Granary lowered from level 16 to 11
Info Iron Mine destroys
Info Woodcutter destroys
Info Sawmill destroys
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http://www.theoriginalgamer.com
oscar

oscar


Number of posts : 69
Age : 37
Location : You wish you knew where I was.
Registration date : 2007-02-22

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSat Oct 27, 2007 9:08 am

I helped too.

Oscar attacks VII
Iron Mine lowered from level 10 to 7
Brickworks destroys
Flour Mill destroys
Granary lowered from level 11 to 8
Granary lowered from level 8 to 3
Granary destroys
Marketplace lowered from level 18 to 17
Woodcutter lowered from level 10 to 7
Iron Mine lowered from level 10 to 7
Town Hall lowered from level 9 to 5
Woodcutter destroys
Iron Mine destroys
Blacksmith destroys
Clay Pit lowered from level 10 to 7
Embassy destroys
Clay Pit destroys
Town Hall destroys
Marketplace lowered from level 17 to 16
Warehouse lowered from level 16 to 14
Trade Office lowered from level 12 to 10
Warehouse lowered from level 14 to 12
Warehouse lowered from level 12 to 10
Iron Mine destroys
Woodcutter lowered from level 10 to 7
Warehouse lowered from level 10 to 7
Warehouse destroys
Woodcutter lowered from level 10 to 5
Armory lowered from level 14 to 11
Trade Office lowered from level 10 to 5
Clay Pit lowered from level 10 to 5
Woodcutter destroys
Armory lowered from level 11 to 7
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Gajah Gila

Gajah Gila


Number of posts : 294
Registration date : 2007-05-31

War Child from TF1 - Part II - Page 2 Empty
PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSat Oct 27, 2007 9:44 am

Mighty fine... mighty fine!! cheers


GG
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Cleric




Number of posts : 177
Registration date : 2007-08-07

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSat Oct 27, 2007 10:28 am

And I finished the village.... Though someone tried to crash the party

Subject: Cleric attacks [?]
Sent: on 10/27/07 at 10:55:12 am


Attacker Cleric from the village Cleric

Units More then they had
Casualties Less than they lost
Info Clay Pit destroys
Info Woodcutter destroys
The village has been completely destroyed
Bounty 224 106 23 68


Defender WarChild from the village VII

Units 1455 2898 0 0 0 0 0 0 0 0
Casualties 1455 2898 0 0 0 0 0 0 0 0

And then there where 4 villages left What a Face
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Frankoman

Frankoman


Number of posts : 683
Location : Unknown
Registration date : 2007-05-29

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSat Oct 27, 2007 11:17 am

Damn you guys. You destroyed all the good buildings Razz

Woodcutter lowered from level 10 to 6
Rally Point destroys
Academy destroys
Warehouse lowered from level 14 to 12
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Cleric




Number of posts : 177
Registration date : 2007-08-07

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSat Oct 27, 2007 7:39 pm

Subject: Templar scouts I
Sent: on 10/27/07 at 07:52:46 pm All scouts about this same time

Defender WarChild from the village I
Info City Wall level 20 Residence level 20

Units 0 0 0 0 0 0 0 0 0 0


Defender Reinforcement
Gauls
Units 377 0 0 0 0 0 0 0 0 0

_______________________________________________________________________




Defender WarChild from the village II
Info City Wall level 20 Palace level 20

Units 508 2066 268 27 0 0 0 0 0 0 1


Defender Reinforcement
Gauls
Units 998 0 0 0 393 0 0 0 0 0


Defender Reinforcement
Tutans
Units 0 369 0 0 461 0 0 0 0 0 1

_______________________________________________________________________

Defender WarChild from the village III
Info City Wall level 20 Residence level 19
Units 51 57 0 0 0 0 0 0 0 0


Defender Reinforcement
Gauls
Units 120 0 0 0 0 0 0 0 0 0


Defender Reinforcement
Tutans
Units 0 28 0 0 8 0 0 0 0 0


Twisted Evil Looks like his friends are diserting him Twisted Evil
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Gnomish Mustard

Gnomish Mustard


Number of posts : 170
Location : All Over
Registration date : 2007-03-01

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSun Oct 28, 2007 8:36 am

Mustard attacks III
Info City Wall destroys
Info Warehouse lowered from level 20 to 15
Info Granary lowered from level 20 to 15

Units 0 28 0 0 8 2 0 0 0 0
Casualties 0 28 0 0 8 2 0 0 0 0

Units 51 279 0 0 0 0 0 0 0 0
Casualties 51 279 0 0 0 0 0 0 0 0

Units 120 0 0 0 0 0 0 0 0 0
Casualties 120 0

Info Wheat Field lowered from level 10 to 5
Info Wheat Field lowered from level 10 to 5
Info Main Building lowered from level 17 to 10
Info Wheat Field lowered from level 10 to 5
Info Wheat Field lowered from level 10 to 5
Info Wheat Field destroys x2
Info Residence lowered from level 19 to 15
Info Granary lowered from level 15 to 8
Info Warehouse lowered from level 20 to 15
Info Barracks lowered from level 20 to 15
Info Stable destroys
Info Barracks lowered from level 15 to 8
Info Marketplace lowered from level 20 to 16

This was a strange result as I sent less waves, and used more cats per wave. It is almost like there is a stonemason in there or something, but it can't be because it is not his capital. At any rate he is hurting, but not like I had hoped. Evil or Very Mad
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Lord Saxman

Lord Saxman


Number of posts : 1847
Registration date : 2007-02-25

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSun Oct 28, 2007 9:14 am

The greater the population difference between players, the less effective catapults are. I think it's related to a defensive "morale bonus" and you can play with it in the plus simulator. That also effects the strength of defending troops, so if a big player attacks a relatively smaller player, the smaller player's troops fight harder than they would otherwise.

Let's look at some cata examples:

Assuming I'm 1000 population total across all my villages...
If my enemy is 1000 pop total, I can kill that building with 53 catas (Level 0)
If my enemy is 750 pop, those 53 get it from L20 to L6
If my enemy is 500 pop, those 53 get it from L20 to L9
If my enemy is 250 pop, those 53 get it from L20 to L12
If my enemy is 125 pop, those 53 get it from L20 to L14

So, the more damage we do to a player's total population, the harder it becomes to do even more damage.
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Cleric




Number of posts : 177
Registration date : 2007-08-07

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSun Oct 28, 2007 9:18 am

I was the 2nd wave What a Face

Subject: Cleric attacks III
Sent: on 10/28/07 at 09:33:22 am

Units Evil or Very Mad
Casualties 0 0 0 0 0 0 0 0 0 0
Info Woodcutter destroys x3
Info Clay Pit destroys x4
Info Iron Mine destroys x4
Info Barracks destroys
Info Bakery destroys
Info Hero's Mansion destroys
Info Main Building destroys
Info Rally Point destroys

Bounty 2593 3458 5188 0
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Gnomish Mustard

Gnomish Mustard


Number of posts : 170
Location : All Over
Registration date : 2007-03-01

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSun Oct 28, 2007 10:03 am

Lord Saxman wrote:
The greater the population difference between players, the less effective catapults are. I think it's related to a defensive "morale bonus" and you can play with it in the plus simulator. That also effects the strength of defending troops, so if a big player attacks a relatively smaller player, the smaller player's troops fight harder than they would otherwise.

Let's look at some cata examples:

Assuming I'm 1000 population total across all my villages...
If my enemy is 1000 pop total, I can kill that building with 53 catas (Level 0)
If my enemy is 750 pop, those 53 get it from L20 to L6
If my enemy is 500 pop, those 53 get it from L20 to L9
If my enemy is 250 pop, those 53 get it from L20 to L12
If my enemy is 125 pop, those 53 get it from L20 to L14

So, the more damage we do to a player's total population, the harder it becomes to do even more damage.

Excellent information my friend. You are the Travian master!
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briarblade




Number of posts : 171
Age : 42
Location : Elkton
Registration date : 2007-07-11

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSun Oct 28, 2007 10:23 am

well goddamn... that explains alot.... i thought the higher the pop, the better def strength that a player has.....
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Frankoman

Frankoman


Number of posts : 683
Location : Unknown
Registration date : 2007-05-29

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSun Oct 28, 2007 11:24 am

I would have to say it is unanimous that Lord Saxman and Tyr are our two most experienced, and maybe our best, travian players.

Just look at there posts... So wise.. There attack reports... so strong....

But anyways,
Thankyou for the info, Saxman Smile I'll aim at some higher pop TF targets.
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Gnomish Mustard

Gnomish Mustard


Number of posts : 170
Location : All Over
Registration date : 2007-03-01

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeMon Oct 29, 2007 8:25 am

Latest Attack on III
Info Town Hall destroys
Info Flour Mill destroys
Info Residence lowered from level 15 to 8
Info Academy lowered from level 20 to 16
Info Academy lowered from level 16 to 10
Info Armory lowered from level 20 to 16
Info Wheat Field destroys
Info Iron Mine destroys
Info Marketplace lowered from level 16 to 12
Info Iron Foundry destroys
Info Warehouse lowered from level 15 to 11
Info Sawmill destroys
Info Brickworks destroys
Info Academy destroys
Info Warehouse lowered from level 15 to 11
Info Trade Office lowered from level 12 to 6
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oscar

oscar


Number of posts : 69
Age : 37
Location : You wish you knew where I was.
Registration date : 2007-02-22

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeMon Oct 29, 2007 5:46 pm

Oscar attacks III

Granary destroys
Warehouse destroys
Residence destroys
Armory destroys
Trade Office destroys
Marketplace destroys
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danmac64

danmac64


Number of posts : 329
Registration date : 2007-09-03

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeMon Oct 29, 2007 8:54 pm

As far as I can tell this also applies to conquering a smaller pop players village, although not as severely.


Lord Saxman wrote:
The greater the population difference between players, the less effective catapults are. I think it's related to a defensive "morale bonus" and you can play with it in the plus simulator. That also effects the strength of defending troops, so if a big player attacks a relatively smaller player, the smaller player's troops fight harder than they would otherwise.

Let's look at some cata examples:

Assuming I'm 1000 population total across all my villages...
If my enemy is 1000 pop total, I can kill that building with 53 catas (Level 0)
If my enemy is 750 pop, those 53 get it from L20 to L6
If my enemy is 500 pop, those 53 get it from L20 to L9
If my enemy is 250 pop, those 53 get it from L20 to L12
If my enemy is 125 pop, those 53 get it from L20 to L14

So, the more damage we do to a player's total population, the harder it becomes to do even more damage.
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Gnomish Mustard

Gnomish Mustard


Number of posts : 170
Location : All Over
Registration date : 2007-03-01

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PostSubject: Re: War Child from TF1 - Part II   War Child from TF1 - Part II - Page 2 Icon_minitimeSun Nov 04, 2007 8:20 am

Warchild built two new villages, need some assistance in getting them back down to 0:
Mustard Attacks New Village (18,-14)
Info Wheat Field destroys x 4
Info Main Building destroys
Info Iron Mine destroys
Info Warehouse destroys
Info Clay Pit destroys x 2
Info Woodcutter destroys

DGSally Attacks New Village (19,-14)
Info Granary destroys
Info Wheat Field destroys x 3
Info Woodcutter destroys x 3
Info Rally Point destroys
Info Clay Pit destroys
Info Iron Mine destroys x 2
Info Main Building destroys
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