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Lord Saxman



Number of posts: 1847
Registration date: 2007-02-25

PostSubject: wonder update   Fri Jan 18, 2008 8:57 am

So I officially suck at posting wonder updates!! But the good news is that we're moving forward and my work project from hell is over today. Yaaaaaayyy!!!

Here's the updates:
- Jopa and Haawk wrecked Muller's wonder taking it down ~30 levels. He has started rebuilding, but this is still a HUGE win.
- Serenity and Six took out two Great Warehouses in Maggie's wonder, which inspired a combined VN/Shadow follow-up attack which took it down to L0. Now they've given up building this wonder!
- The TSW meta (WW/VN/PM) led an operation which captured almost all of the Squiggle's construction plans. This effectively stops their wonder construction, but they can still work on warehouses and granaries. We expect them to try to capture plans back soon.

Our defense is picking up in all our wonders so we need to keep shipping in more and more crop every day. If our defense holds strong, we could be victors in ~2 weeks, but anything can happen! Please keep those defense troops building and going to wonders (spears, phalanx, prets are preferred) and keep the crop and resources flowing too.

Final stretch now - let's finish strong!!

Cheers,

-LS
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tyr



Number of posts: 333
Registration date: 2007-07-09

PostSubject: Re: wonder update   Fri Jan 18, 2008 4:33 pm

Lugh and Pondor are the two wonder holders who are not building. I would expect that the TF folks will try to get a wonder plan back. Moti can still build his wonder and so can Muller, who is now really far behind.

Tough to be the squiggles this week. I wish I knew what their members were saying.

I changed my profile in honor of hotshotone. When Danmac arranged for a mass attack against him, he changed his profile to say essentially that we couldn't win. So I had to take a little shot at him in my profile.
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Lord Saxman



Number of posts: 1847
Registration date: 2007-02-25

PostSubject: Re: wonder update   Sun Jan 20, 2008 9:12 am

Keep reinforcing the wonders!! This is the incoming list for 0|-1... looks like some tight groups right after the natars, so if you can get more troops in please do:



Ista Weyr Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 4:31:12 Hrs at 02:34:17 pm

04. Army Base #4 § Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 9:18:16 Hrs at 07:21:21 pm

§ Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 13:04:47 Hrs at 11:07:52 pm

§ Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:11:54 Hrs at 02:14:59 am

Natars Attack on --Wonder™
[Pikeman] [Thorned Warrior] [Guardsman] [Birds of Prey] [Axerider] [Natarian Knight] [War Elephant] [Ballista] [Natarian Emperor] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:11:58 Hrs at 02:15:03 am

Natars Attack on --Wonder™
[Pikeman] [Thorned Warrior] [Guardsman] [Birds of Prey] [Axerider] [Natarian Knight] [War Elephant] [Ballista] [Natarian Emperor] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:12:03 Hrs at 02:15:08 am

Thayne C.1 Attack on --Wonder™
[Maceman] [Spearman] [Axeman] [Scout] [Paladin] [Teutonic Knight] [Ram] [Catapult] [Chieftain] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:13:02 Hrs at 02:16:07 am

Covington Attack on --Wonder™
[Phalanx] [Swordsman] [Pathfinder] [Theutates Thunder] [Druidrider] [Haeduan] [Battering Ram] [Trebuchet] [Chief] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:13:03 Hrs at 02:16:08 am

Redneck Trailer park Attack on --Wonder™
[Maceman] [Spearman] [Axeman] [Scout] [Paladin] [Teutonic Knight] [Ram] [Catapult] [Chieftain] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 16:21:48 Hrs at 02:24:53 am

Ista Weyr Attack on --Wonder™
[Legionnaire] [Praetorian] [Imperian] [Equites Legati] [Equites Imperatoris] [Equites Caesaris] [Ram] [Fire Catapult] [Senator] [Settler]
Units ? ? ? ? ? ? ? ? ? ?
Arrival
in 17:04:24 Hrs at 03:07:29 am
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Lord Saxman



Number of posts: 1847
Registration date: 2007-02-25

PostSubject: Re: wonder update   Mon Jan 21, 2008 7:01 am

From a wonder sitter...
~~~
As suspected, tonight we had some squiggle hammers land to coincide with the level 85 Natar attack. The enemy did not receive a single attack report. Although these reports show no damage to our infrastructure, their attacks did in fact do minimal damage (anyone could have seen this by observing population of the village).

Given the fact that we were able to see their attacks coming from far out, and that we responded as a meta very well with reinforcements, I think we did very well.

Their first attack actually landed *before* the Natars, in an attempt to lower our city wall before the massive Natar wave arrived:

http://travilog.org.ua/en/6329548/339d2547a4cd4c911da07d7bfc3296cf

This was followed by the two waves of Natar attacks, which can be seen in the compiled Natar attack list thread in this subforum.

Following the Natars were four major squiggle hammers, targeting city walls and Great Warehouses:

http://travilog.org.ua/en/5050736/0e561e5bcfdacaf33f372bb9a76a0a48

http://travilog.org.ua/en/2372687/5dfeb4f192d23b1bcc8b1b4a336a1322

http://travilog.org.ua/en/2958250/fba3f46f164c208378568b14eb9e4d44

http://travilog.org.ua/en/1063859/cc3a33605550f2833506c3cb50530c9b

Thank you to everyone who responded by sending resources, wheat or reins. We were able to minimize our losses greatly and managed to not lose ANY Wonder levels and maintain our lead on the other Wonders.

Things are only going to escalate, so please....train as many defensive troops as you can, and ship them out Smile
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Gmatt



Number of posts: 16
Registration date: 2007-12-15

PostSubject: Re: wonder update   Mon Jan 21, 2008 9:55 am

My hero got 5 levels last nigh.. Shocked
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Gmatt



Number of posts: 16
Registration date: 2007-12-15

PostSubject: Re: wonder update   Mon Jan 21, 2008 9:58 am

Oh yes, btw, this is an amazing alliance, this just shows it. Smile

Just wish SHK could have been around to help..
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briarblade



Number of posts: 171
Age: 28
Location: Elkton
Registration date: 2007-07-12

PostSubject: Re: wonder update   Mon Jan 21, 2008 4:13 pm

mine got 2...... hahaha. the comical thing to me is this..... early in the server i had asked TF for some help, back before i was anything with a decent army... and they blew me off...... too bad for them.
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tyr



Number of posts: 333
Registration date: 2007-07-09

PostSubject: Re: wonder update   Mon Jan 21, 2008 7:26 pm

At this point, activity and doing what is required -- sending crops and troops and building more troops and sending resources -- is all that is required. We have just overwhelmed them with our superior activity. Our enemies haven't really put together a decent operation yet. If this was their best, it was woefully short of what is required at this level.
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Frankoman



Number of posts: 683
Location: Unknown
Registration date: 2007-05-29

PostSubject: Re: wonder update   Mon Jan 21, 2008 7:27 pm

Ah, I miss talking to muller.

Quote:
Muller-52 says:
i think in another month only SN will be standing
Muller-52 says:
and the rest of Sl/SC will join SN/EASR or others


That was three months ago Smile

_________________
Life is but a mystery, hidden from society.
The unknown walk amongst us;
Brother for brother, man for man.
The never ending chain of doom comes,
only to tear us to shadow.
I live in the shadows, I am one with the shadows,
I am hidden like a shadow; I am the unknown.

Fräñzïömäh
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danmac64



Number of posts: 329
Registration date: 2007-09-04

PostSubject: Re: wonder update   Mon Jan 21, 2008 8:01 pm

Frankoman wrote:
Ah, I miss talking to muller.

Quote:
Muller-52 says:
i think in another month only SN will be standing
Muller-52 says:
and the rest of Sl/SC will join SN/EASR or others


That was three months ago Smile


Well at least he knew which wing was best! =P
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briarblade



Number of posts: 171
Age: 28
Location: Elkton
Registration date: 2007-07-12

PostSubject: Re: wonder update   Mon Jan 21, 2008 9:22 pm

haha.... his arrogance is nauseating..... watching TF's dreams of victory vanishing into smoke is extremely satisfying.
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Plunder You



Number of posts: 196
Age: 24
Location: Michigan State University
Registration date: 2007-04-12

PostSubject: Re: wonder update   Tue Jan 22, 2008 1:09 am

Muller must know by now that they have become the scum of the toilet with hard water and lots of iron in the water supply. His wonder has no chance at catching up unless we start slacking and give him a chance.

My merchants want to say something: "Our feet hurt, and we are under paid. We are going on strike."

_________________

What we got's gonna turn your brain into shit.
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Rocksteady



Number of posts: 95
Registration date: 2007-06-22

PostSubject: Re: wonder update   Tue Jan 22, 2008 1:19 am

danmac64 wrote:
Frankoman wrote:
Ah, I miss talking to muller.

Quote:
Muller-52 says:
i think in another month only SN will be standing
Muller-52 says:
and the rest of Sl/SC will join SN/EASR or others


That was three months ago Smile


Well at least he knew which wing was best! =P



pffft sn isnt shit
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tyr



Number of posts: 333
Registration date: 2007-07-09

PostSubject: Re: wonder update   Tue Jan 22, 2008 7:14 am

Moti's wonder is only two levels behind though. Got to watch that.
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Lord Saxman



Number of posts: 1847
Registration date: 2007-02-25

PostSubject: Re: wonder update   Tue Jan 22, 2008 8:39 am

There's still LOTS of armies out there that could completely change the game, so please keep the merchants moving and the barracks pumping.

125|125 and 0|-1 have closer rapid reaction forces, so please keep as much defense as you can flowing to 0|74 to build up the garrison.
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